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Old Sep 18, 2006, 10:50 PM // 22:50   #1
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Default Dervish and Paragon Henchman Ideas

All HERO's aside....

Dervish and Paragon Henchman Ideas

What skill sets would you like to see for your Paragon and Dervish Henchmen?

Use the skills sets listed for the Paragon and Dervish as listed in these links. Yes I know the skills have not been finalized, but what would you want in your Paragon or Dervish henchmen if these skill sets were finalized.

Paragon skills known
http://gw.gamewikis.org/wiki/Paragon...uick_reference

Dervish skills known
http://gw.gamewikis.org/wiki/Dervish...uick_reference

NOTE: Almost all henchmen only have 6-7 skills that include a res signet. Keep your skill sets at 6 plus a Res Signet.

For Example I would like to see two Paragon Henchmen options with the following skill sets.

Paragon 1 Commander skill set
Go For the Eyes Shout. For 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 25...65% chance to be a critical hit.

Never Surrender Shout. For 10 seconds, all allies within earshot and below 50% Health, gain +1...7 Health regeneration.

Song of Purification Chant. For 20 seconds, the next 1...3 skills used by each ally within earshot remove one Condition from that ally.

Incoming (Elite) Elite Shout. For 4 seconds, all party members within earshot take 5...41% less damage.

Barbed Spear Spear Attack. If this attack hits, your target begins Bleeding for 5...13 seconds.

Resurrection Signet


Paragon 2 Motivator skill set
Never Give Up Shout. All allies within earshot and below 50% Health gain 5...13 Energy.

Aria of Restoration Chant. For 10 seconds, the next time each party member within earshot uses a Spell, that ally gains 40...88 Health.

Ballad of Restoration Chant. For 10 seconds, the next time each party member within earshot takes damage, that ally gains 30...78 Health.

Finale of Restoration Echo. For 10...30 seconds, whenever a Chant or Shout ends on target ally, that ally is healed for 15...63 Health.

Barbed Spear Spear Attack. If this attack hits, your target begins Bleeding for 5...13 seconds.

Stunning Strike(Elite) Elite Spear Attack. If this attack hits, you deal +10...34 damage. If it hits a foe suffering from a Condition, that foe is also Dazed for 5...13 seconds.

Resurrection Signet

What would you like to see?
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Old Sep 19, 2006, 12:00 AM // 00:00   #2
Frost Gate Guardian
 
Join Date: Mar 2006
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[Reaper Henchman]
Avatar of Balthazar Elite Form. For 1...48 seconds, you gain +40 armor, you move 33% faster, and your attacks deal holy damage. This skill is disabled for 120 seconds.
Lyssa's Assault Scythe Attack. This attack strikes for +5...17 damage if it hits. If you are under the effects of an Enchantment, you gain 10 Energy.
Eremite's Attack Melee Attack. If this attack hits, you deal +5...9 damage for each adjacent foe (maximum 10...34 bonus damage).
Chilling Victory Scythe Attack. If it hits, this attack strikes for +5...17 damage. Whenever it hits a foe who has less Health than you, all adjacent foes are struck for 5...41 cold damage.
Reap Impurities Melee Attack. If this attack hits, you deal +5...17 damage. You gain 5...41 Health for each foe you hit that is suffering from a Condition
Conviction Stance. For 10...30 seconds, you have +24 armor while enchanted, otherwise you have +1...3 Health regeneration.
Resurrection Signet

[Djinn Henchman]
Avatar of Dwayna Elite Form. For 1...48 seconds, whenever you use a skill, you gain 5...41 Health and lose one Hex. This skill is disabled for 120 seconds.
Faithful Intervention Enchantment Spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30...126 Health.
Grenth's Fingers Enchantment Spell. All nearby foes are struck for 40...88 cold damage. For 30 seconds, your attacks deal cold damage. When this Enchantment ends, all nearby foes are Crippled for 4...9 seconds.
Heart of Holy Flame Enchantment Spell. All nearby foes take 40...88 holy damage. For 30 seconds, your attacks deal holy damage. When this Enchantment ends, all nearby foes are set on fire for 1...3 seconds.
Mystic Twister Spell. For each Enchantment on you, one foe in the area is struck for 30...106 cold damage (the same target cannot be hit more than once).
Pious Assault Melee Attack. You lose one Enchantment. If this attack hits, you deal +1...25 damage. If you lose an Enchantment in this way, this Skill recharges instantly.
Ressurection Signet
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